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Train Simulator 2016 Pics/Vids/Mods Thread


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#61 Fan Railer

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Posted 21 April 2016 - 01:33 PM

 
This is the DTG TGV Duplex Physics Mod Patch (Version 1.0)
 
In order to utilize this freeware physics upgrade, you must have purchased the "Train Simulator: LGV: Marseille - Avignon Route Add-On" available here: http://store.steampo....com/app/376938
 
This is a freeware pack; in no way is it to be used for commercial purposes. You are free, however to further modify the physics enhancements found in this pack for personal use if you so choose.
 
THIS IS NOT A SOUND UPGRADE PACK.
 
The purpose of this pack is to correct major traction physics errors and provide an alternate physics set that is more realistic to real-world operations.
 
General Parameter Change Log (Physics):
-See technical specifications section below
 
 
Technical specifications for TGV Duplex power car:
 
1. Alstom TGV Duplex Power Car (4400 kW THP)
a. Starting tractive effort of 24,729 lbs (110 kN)
b. Tractive effort curve (page 26)*: http://www.transport...uis_Coimbra.pdf
*NOTE: values seen in graphs here are for the train set; divide by 2 to get individual power car values.
c. Dynamic Brake effort*: 13,600 lbs (60.5 kN) @ 162.72 mph; flat curve down to 15 mph, fade to 0 lbs @ 10 mph.
*NOTE: dynamic brake calculated based on information from link (http://www.railfaneu...v/research.html) and assuming 4400 kW braking power per power car.
d. Maximum theoretical speed raised to 574.8 km/h (357.24 mph); maximum balancing speed achieved during testing on flat track ~330 km/h (205 mph), which is realistic, given resistance coefficients.
 
 
IMPORTANT; Install Instructions
 
1. Open the following directory: "C:\Program Files (x86)\Steam\SteamApps\common\RailWorks\Assets\DTG\LGVMedSouth"
2. Open the "DTG_TGV_Duplex_Physics_Mod.rar" file
3. Drag both folders from the .rar file into the directory from step 1.
4. Physics & Sound mod installation is complete.
5. Run TS2016 to confirm.
 
Thank you for downloading and installing. Please contact me if there is a problem with the functionality of this mod pack.
Enjoy =)
 


#62 Fan Railer

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Posted 21 April 2016 - 01:38 PM



#63 Fan Railer

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Posted 23 April 2016 - 12:41 AM

 
This is the DTG TGV Duplex Physics Mod Patch (Version 1.5)
 
In order to utilize this freeware physics upgrade, you must have purchased the "Train Simulator: LGV: Marseille - Avignon Route Add-On" available here: http://store.steampo....com/app/376938
 
This is a freeware pack; in no way is it to be used for commercial purposes. You are free, however to further modify the physics enhancements found in this pack for personal use if you so choose.
 
THIS IS NOT A SOUND UPGRADE PACK.
 
The purpose of this pack is to correct major traction physics errors and provide an alternate physics set that is more realistic to real-world operations.
 
Version 1.5 update includes new V150 physics & EuroDuplex physics.
 
General Parameter Change Log (Physics):
-See technical specifications section below
 
 
Technical specifications for TGV Duplex power car:
 
1. Alstom TGV Duplex Power Car (4400 kW)
a. Starting tractive effort of 24,729 lbs (110 kN)
b. Tractive effort curve (page 26)*: http://www.transport...uis_Coimbra.pdf
*NOTE: values seen in graphs here are for the train set; divide by 2 to get individual power car values.
c. Dynamic Brake effort*: 13,600 lbs (60.5 kN) @ 162.72 mph; flat curve down to 25 mph, fade to 0 lbs @ 6 mph.
*NOTE: dynamic brake calculated based on information from link (http://www.railfaneu...v/research.html) and assuming 4400 kW braking power per power car.
d. Maximum theoretical speed raised to 402 km/h (250 mph); maximum balancing speed achieved during testing on flat track ~357 km/h (222 mph), which is realistic, given resistance coefficients.
 
2. Alstom TGV EuroDuplex Power Car (4640 kW)
a. Starting tractive effort of 24,729 lbs (110 kN)
b. Dynamic Brake effort*: 13,600 lbs (60.5 kN) @ 162.72 mph; flat curve down to 25 mph, fade to 0 lbs @ 6 mph.
c. Maximum theoretical speed raised to 402 km/h (250 mph).
 
3. Alstom TGV V150 Power Car (9800 kW)
a. Starting tractive effort of 37,093.5 lbs (165 kN)
b. Dynamic Brake effort*: 20,400 lbs (90.75 kN) @ 243.63 mph; flat curve down to 25 mph, fade to 0 lbs @ 6 mph.
*NOTE: dynamic brake calculated based on information from link (http://www.railfaneu...v/research.html) and assuming 9800 kW braking power per power car.
c. Maximum theoretical speed raised to 684 km/h (425 mph).
 
 
IMPORTANT; Install Instructions
 
1. Open the following directory: "C:\Program Files (x86)\Steam\SteamApps\common\RailWorks\Assets\DTG\LGVMedSouth"
2. Open the "DTG_TGV_Duplex_Physics_Mod.rar" file
3. Drag both folders from the .rar file into the directory from step 1.
4. Physics & Sound mod installation is complete.
5. Run TS2016 to confirm.
 
User's Manual:
Upon installation, the pack defaults to using the default Duplex physics. In order to switch physics, follow the steps below:
 
1. Open the following directory:
a. "C:\Program Files (x86)\Steam\SteamApps\common\RailWorks\Assets\DTG\LGVMedSouth\RailVehicles\Electric\TGV_Duplex\PowerCar\Simulation"
2. In each of those directories, you will see three folders (one for each set of power car physics):
a. "Default Duplex"
b. "EuroDuplex"
c. "V150"
3. Once you choose which set of physics to use, open the respective physics folder in the directory from step 1.
4. Copy (CTRL + C) all files you find in the opened folder located in directory 1a.
5. Proceed back to the directory in step one.
6. Paste (CTRL + V) the copied files; overwrite when asked.
7. If the previous 6 steps were completed properly, the physics swap should be successful; run TS2016 to check.
 
Thank you for downloading and installing. Please contact me if there is a problem with the functionality of this mod pack.
Enjoy =)
 
 
Route tested on (non-electrified): http://christrains.c...tTrainRoute.zip
 
How to electrify: /watch?v=J95mz2AmZuQ


#64 Fan Railer

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Posted 28 April 2016 - 09:30 AM

 
This is the DTG New Jersey Transit North Jersey Coast Line ALP-46 (46A) & Comet & Multilevel Car Physics & Sound Mod Pack V3.0
 
In order to utilize this freeware physics & sound upgrade, you must have purchased the "Train Simulator: NJT ALP-46 Loco Add-On" available here: http://store.steampo...com/app/258658/
 
This is a freeware pack; in no way is it to be used for commercial purposes. You are free, however to further modify the physics & sound enhancements found in this pack for personal use if you so choose.
 
THIS IS BOTH A PHYSICS AND SOUND UPGRADE PACK.
 
The purpose of this pack is to make minor physics adjustments to the ALP-46 locomotive, include an ALP-46A Physics set and road numbers, and introduce more accurate sounds for the DLC.
 
Version 3.0 Included DTG MLV patch files & MARC MLV reskin w/ HHP-8 & AEM-7 cab car compatibility (credits to Morrison Green [KTower] on RWA; you must have properly installed his reskin [http://railworksamerica.com/index.php/download-library/engine-repaints?view=document&id=2126:marc-multilevels&catid=18:engine-repaints] for this portion of my mod to work).
 
General Parameter Change Log (Physics):
1. Slight tweak of TE and Dynamic Brake curves.
2. Include physics and road numbers for ALP-46A. Accessible via quick drive consist builder (no need to manually swap files).
3. V2.0 includes Multilevel physics mod (reduced resistance coefficient, locomotive compatibility patch; see quick drive consist builder).
 
General Parameter Change Log (Sounds):
1. New K5LA horn and steel bell recorded directly off of an ALP-46 unit.
2. New Comet IV door chime included.
3. Replaced default traction motor sounds and code with custom code and new traction motor sounds (for both ALP-46 and ALP-46A).
4. Includes both steel bell and e-bell
5. Removes the annoying non-mono brake sounds from the Comet cars.
6. V2.0 includes new Multilevel horn/bell/door sounds and new Comet V door sounds. No need to manually swap files.
 
 
IMPORTANT; Install Instructions
 
1. Open the following directory: "C:\Program Files (x86)\Steam\SteamApps\common\RailWorks\Assets\DTG\NJT-Alp46"
2. Open the "DTG_NJT_ALP-46_Sound_And_Physics_Mod.rar" file
3. Drag both folders from the .rar file into the directory from step 1.
4. Physics & Sound mod installation is complete.
5. Run TS2016 to confirm.
 
Thank you for downloading and installing. Please contact me if there is a problem with the functionality of this mod pack.
Enjoy =)
 
 
 


#65 Fan Railer

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Posted 28 April 2016 - 02:15 PM

 
This is the DTG New Jersey Transit North Jersey Coast Line ALP-45DP & Comet & Multilevel Car Physics & Sound Mod Pack V2.0
 
In order to utilize this freeware physics & sound upgrade, you must have purchased the "Train Simulator: North Jersey Coast Line Route Add-On" available here: http://store.steampo...com/app/325970/
 
This is a freeware pack; in no way is it to be used for commercial purposes. You are free, however to further modify the physics & sound enhancements found in this pack for personal use if you so choose.
 
THIS IS BOTH A PHYSICS AND SOUND UPGRADE PACK.
 
The purpose of this pack is to correct physics errors in the ALP-45DP locomotive, and introduce more accurate sounds for the DLC.
 
Version 2.0 includes the NJCL MultiLevel comprehensive mod.
 
General Parameter Change Log (Physics):
1. Slight tweak of TE and Dynamic Brake curves.
2. Changing the rated power in the simulation.bin file so that the scripting reduces power in the correct manner.
3. Modified coupler slack performance.
4. Increased range of ALP-45DP numbers from 4500-4515 to 4500-4534.
5. Included number.dcsv files for Comet Cars in case you were one of those early purchasers who got the incorrect .dcsv files.
6. V2.0 includes Multilevel physics mod (reduced resistance coefficient, locomotive compatibility patch; see quick drive consist builder).
 
General Parameter Change Log (Sounds):
1. New K5LA horn recorded directly off of an ALP-45DP unit.
2. New Comet IV door chime included.
3. Replaced default traction motor sounds and code with custom code and new traction motor sounds.
4. V2.0 includes new Multilevel horn/bell/door sounds and new Comet V door sounds. No need to manually swap files.
 
 
IMPORTANT; Install Instructions
 
1. Open the following directory: "C:\Program Files (x86)\Steam\SteamApps\common\RailWorks\Assets\DTG\NorthJerseyCoast"
2. Open the "DTG_NJT_NJCL_ALP-45DP_And_Comet_Physics_And_Sound_Mod.rar" file
3. Drag both folders from the .rar file into the directory from step 1.
4. Physics & Sound mod installation is complete.
5. Run TS2016 to confirm.
 
 
Thank you for downloading and installing. Please contact me if there is a problem with the functionality of this mod pack.
Enjoy =)
 
 


#66 CSXfoamer1997

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Posted 28 April 2016 - 05:31 PM

 

 
This is the DTG New Jersey Transit North Jersey Coast Line ALP-46 (46A) & Comet & Multilevel Car Physics & Sound Mod Pack V3.0
 
In order to utilize this freeware physics & sound upgrade, you must have purchased the "Train Simulator: NJT ALP-46 Loco Add-On" available here: http://store.steampo...com/app/258658/
 
This is a freeware pack; in no way is it to be used for commercial purposes. You are free, however to further modify the physics & sound enhancements found in this pack for personal use if you so choose.
 
THIS IS BOTH A PHYSICS AND SOUND UPGRADE PACK.
 
The purpose of this pack is to make minor physics adjustments to the ALP-46 locomotive, include an ALP-46A Physics set and road numbers, and introduce more accurate sounds for the DLC.
 
Version 3.0 Included DTG MLV patch files & MARC MLV reskin w/ HHP-8 & AEM-7 cab car compatibility (credits to Morrison Green [KTower] on RWA; you must have properly installed his reskin [http://railworksamerica.com/index.php/download-library/engine-repaints?view=document&id=2126:marc-multilevels&catid=18:engine-repaints] for this portion of my mod to work).
 
General Parameter Change Log (Physics):
1. Slight tweak of TE and Dynamic Brake curves.
2. Include physics and road numbers for ALP-46A. Accessible via quick drive consist builder (no need to manually swap files).
3. V2.0 includes Multilevel physics mod (reduced resistance coefficient, locomotive compatibility patch; see quick drive consist builder).
 
General Parameter Change Log (Sounds):
1. New K5LA horn and steel bell recorded directly off of an ALP-46 unit.
2. New Comet IV door chime included.
3. Replaced default traction motor sounds and code with custom code and new traction motor sounds (for both ALP-46 and ALP-46A).
4. Includes both steel bell and e-bell
5. Removes the annoying non-mono brake sounds from the Comet cars.
6. V2.0 includes new Multilevel horn/bell/door sounds and new Comet V door sounds. No need to manually swap files.
 
 
IMPORTANT; Install Instructions
 
1. Open the following directory: "C:\Program Files (x86)\Steam\SteamApps\common\RailWorks\Assets\DTG\NJT-Alp46"
2. Open the "DTG_NJT_ALP-46_Sound_And_Physics_Mod.rar" file
3. Drag both folders from the .rar file into the directory from step 1.
4. Physics & Sound mod installation is complete.
5. Run TS2016 to confirm.
 
Thank you for downloading and installing. Please contact me if there is a problem with the functionality of this mod pack.
Enjoy =)
 
 
 

 

One little goof I noticed on the MARC HHP-8: The MARC lettering on the front is reflected.



#67 Fan Railer

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Posted 02 May 2016 - 02:09 PM



#68 Fan Railer

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Posted 02 May 2016 - 04:32 PM

 
AEM-7AC mod: /watch?v=D0RsU84jhrQ
 
ALP-46 MultiLevel mod: /watch?v=m4SZ8z-c77M
 
Northeast Corridor Track Stability Mod: /watch?v=1ePPkH8BZfA
 
MARC Bombardier MultiLevel reskin: http://railworksamer...engine-repaints


#69 Fan Railer

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Posted 20 June 2016 - 07:58 PM

 
NOTE (READ FIRST): This video was SUPPOSED to have commentary, but I forgot to hit the "save settings" button on Bandicam before I initiated the recording. Bear with me. Things I mention: READ THE DLC MANUAL and README file for this mod for your own sake. The FP7 dynamic brake handle is wonky; will report to DTG. Note the difference in acceleration between FP7 consist and F9 consist. F9 brake response rates in video is default; this has been adjusted in the mod to behave more like the FP7 brake response rates. Note the Mars Light on the F9 that activates when the horn is blown. Didn't notice if this is also on the FP7. EMD FP7 test lasts up until 35:00 min in the video; EMD F9 test follows.
 
This is the DTG Western Pacific EMD FP7 & Rio Grande EMD F9 Physics Mod Pack V1.0
 
In order to utilize this freeware physics upgrade, you must have purchased the "Train Simulator: Western Pacific FP7 ‘California Zephyr’ Loco Add-On": http://store.steampo...com/app/376953/
 
This is a freeware pack; in no way is it to be used for commercial purposes. You are free, however to further modify the physics enhancements found in this pack for personal use if you so choose.
 
THIS IS NOT A SOUND UPGRADE PACK. Physics adjustments made around existing sounds.
 
The purpose of this pack is to correct physics errors in the DTG FP7 & F9 locomotives.
 
Special thanks to Buzz456 & AlcoFan of RWA for BETA testing this mod for me.
 
General Parameter Change Log (Physics):
1. Adjusted tractive effort & dynamic brake effort curves down to real world values.
2. Adjusted power ratings.
3. Fixed locomotive weights.
4. Set fuel capacity to 1200 gallons.
5. Adjusted air brake response rate on F9 unit.
6. Corrected Notch 2 loading issues.
 
Technical specifications for FP7 and F9:
 
1. EMD FP7 (EMD 16-567B; 1500 THP)
 a. Starting tractive effort of 64,000 lbs (284.6862 kN) from 0 mph to 4 mph
 b. Continuous TE of 40,000 lbs (177.93 kN) @ 9.3 mph
 c. Wheel horsepower of 1,380 hp (1,030 kW) @ 22.37 mph
 d. Dynamic brake effort of 35,000 lbs (155.687756 kN) @ 23 mph
 e. Weight of 115.18 imperial tons (258,000 lbs)
 f. Max traction amps = 1500 (64,000 lbs)
 g. Engine RPM range = 275 - 800
 h. RPM change rate (rpm/second) = 35 
 i. Fuel consumption range (gph)= 3.5 - 93.1
 j. Maximum speed of 89 mph (Gear Ratio: 58:19)
 k. Fuel capacity = 1,200 gallons
 
2. EMD F9 (EMD 16-567C; 1750 THP)
 a. Starting tractive effort of 56,500 lbs (251.32452 kN) from 0 mph to 4 mph
 b. Continuous TE of 40,000 lbs (177.93 kN) @ 9.3 mph
 c. Wheel horsepower of 1,608 hp (1,200 kW) @ 22.37 mph
 d. Dynamic brake effort of 35,000 lbs (155.687756 kN) @ 23 mph
 e. Weight of 104.6 imperial tons (234,304 lbs)
 f. Max traction amps = 1500 (56,500 lbs)
 g. Engine RPM range = 275 - 800
 h. RPM change rate (rpm/second) = 40 
 i. Fuel consumption range (gph)= 3.5 - 108.1
 j. Maximum speed of 89 mph (Gear Ratio: 58:19)
 k. Fuel capacity = 1,200 gallons
 
IMPORTANT; Install Instructions
 
1. Open the following directory: "C:\Program Files (x86)\Steam\SteamApps\common\RailWorks\Assets\DTG\EMDFP7Pack01"
2. Open the "DTG_Western_Pacific_EMD_FP7_And_F9_Physics_Mod_Pack.rar" file
3. Drag the folder from the .rar file into the directory from step 1.
4. Physics mod installation is complete.
5. Run TS2016 to confirm.
 
Thank you for downloading and installing. Please contact me if there is a problem with the functionality of this mod pack.
Enjoy =)
 
 
 
Video thumbnail credit to steam store.


#70 Fan Railer

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Posted 30 June 2016 - 12:26 PM

 
This is the Siemens ACS-64 Traction Physics & Sound Upgrade Pack Update for TS2016 (Horn Quill & Motor Update; 6/30/16).
 
In order to utilize this freeware sound & physics upgrade, you must have purchased the NEC: New York - New Haven Route Add-On avaliable at Steam: http://store.steampo...com/app/258643/
 
This is a freeware pack; in no way is it to be used for commercial purposes. You are free, however to further modify the enhancements found in this pack for personal use if you so choose.
 
The purpose of this pack is to allow the player to run the ACS-64 in either Boost Mode (6400 kW) or Continuous Mode (5000 kW). It also corrects the E-bell sound so that there is doppler effect.
 
2016 one-year anniversary update: Replaced default horn with new, higher quality horn recording.
 
2016 mid-year update: K5LA horn quill added. Details below. Motor sound pitch timing has also been updated; this is preliminary and will be improved upon in the future.
 
Parameter Change Log (most recent update):
1. Quillable Horn added courtesy of Matt Gorres (OpenRailer90 on RWA). Function is the same as the Pacific Surfliner F59PHI; hit the N key for the quill.
2. Low speed motor sound adjusted. High speed sound adjustment to come at a later date.
3. Numbering range adjusted (600-641, 643-665, 667-670).
 
IMPORTANT; Install Instructions; REMEMBER TO ALWAYS CREATE BACKUP FILES TO REVERT TO INCASE THE INSTALLATION DOES NOT WORK AS PLANNED!
 
1. Open the following directory: "C:\Program Files (x86)\Steam\SteamApps\common\RailWorks\Assets\RSC\NewYorkNewHaven"
2. Then open the "Railworks_ACS-64_Traction_Physics_&_Sound_Mod_Update.rar" file.
2a. Before proceeding to step 3, make sure your "RSC" folder is NOT set to "read only". You can change the folder settings using the properties function. IF the "RSC" folder is read only, the files will not overwrite existing files when you attempt step 3.
3. Drag all three file folders ("RailVehicles", "Audio", & "InputMappers") from the .rar in step 2 into the directory you opened in step 1. Overwrite if asked.
4. The installation should be complete. Run TS2016 to check.
 
Thank you for downloading and installing.
Enjoy =)
 

Edited by Fan Railer, 30 June 2016 - 12:30 PM.


#71 Acela150

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Posted 30 June 2016 - 09:51 PM

I gotta be honest.... If my desktop wasn't being such a Windows Computer... :P I'd quickly download the quill. I watched the video from MET-TRE and was saying OH SNAP!!! I'm a hater! :P It's just a real shame that they really screwed things up with the entire NEC package. Even more so what they currently have on the Acela Sets... I watched you go from a Clear to I'll guess a Limited Clear.. On top of that there is an interlocking just west of MET. Can't think of the name off the top of my head. Then you're coming into Trenton and you get an Advance Approach and then a Medium Clear. They failed pretty bad... 


These posts are my views and opinions.

Donate your spare time! Be a Volunteer Firefighter!
 
"Mainline 66W Recrew On Board at Abrams ready to head east when you can handle us, Ok 66W, ok on signal indication at Norris, take it to the Falls to wait for the window"

#72 Acela150

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Posted 04 July 2016 - 11:10 PM

Figures... The one time I go to fire it up... It don't work... Computer.. So the nerd squad will be coming sometime soon.. 


These posts are my views and opinions.

Donate your spare time! Be a Volunteer Firefighter!
 
"Mainline 66W Recrew On Board at Abrams ready to head east when you can handle us, Ok 66W, ok on signal indication at Norris, take it to the Falls to wait for the window"

#73 Fan Railer

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Posted 10 July 2016 - 09:07 AM

I gotta be honest.... If my desktop wasn't being such a Windows Computer... :P I'd quickly download the quill. I watched the video from MET-TRE and was saying OH SNAP!!! I'm a hater! :P It's just a real shame that they really screwed things up with the entire NEC package. Even more so what they currently have on the Acela Sets... I watched you go from a Clear to I'll guess a Limited Clear.. On top of that there is an interlocking just west of MET. Can't think of the name off the top of my head. Then you're coming into Trenton and you get an Advance Approach and then a Medium Clear. They failed pretty bad... 

lol yea, this route is pretty old XD

 

In other news.....

 

 
This is the DTG ScotRail BR Class 68 Locomotive ABB AC Traction Motor Sound Volume Enhancement Pack.
 
In order to utilize this freeware sound upgrade, you must have purchased the "Train Simulator: ScotRail Class 68 Loco Add-on" available here: http://store.steampo...com/app/376930/
 
This is a freeware pack; in no way is it to be used for commercial purposes. You are free, however to further modify the sound enhancements found in this pack for personal use if you so choose.
 
THIS IS NOT A PHYSICS PACK; volume enhancement made around existing physics.
 
The purpose of this pack is to raise the volume of the traction motor sounds on the Class 68, which is far too low by default.
 
 
IMPORTANT; Install Instructions
 
1. Open the following directory: "C:\Program Files (x86)\Steam\SteamApps\common\RailWorks\Assets\DTG\Class68Pack01"
2. Open the "DTG_Class_68_Traction_Motor_Volume_Enhancement_Pack.rar" file
3. Drag the folder from the .rar file into the directory from step 1.
4. Sound mod installation is complete.
5. Run TS2016 to confirm.
 
Thank you for downloading and installing. Please contact me if there is a problem with the functionality of this mod pack.
Enjoy =)
 
 
 
BR Class 68 100 MPH speed test on NEC:

Edited by Fan Railer, 10 July 2016 - 09:07 AM.


#74 Fan Railer

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Posted 27 July 2016 - 06:09 PM

This is the Metro-North P32AC-DM & Shoreliner Cab Car Comprehensive Mod Pack V2.0 for TS2016 (7/27/16)
 
In order to utilize this freeware sound & physics upgrade, you must have purchased the "Metro-North P32 AC-DM 'Genesis' Loco Add-On" pack available at Steam: http://store.steampo...com/app/258655/
 
This is a freeware pack; in no way is it to be used for commercial purposes. You are free, however to use the sound & physics enhancements found in this pack for personal use if you so choose.
 
THIS IS BOTH A SOUND AND PHYSICS UPGRADE PACK.
 
The main purpose of this pack is to make use of the proper horn and bell sound files that were somehow overlooked by DTG in the beta test process, introduce authentic Leslie RS2M horn sounds (exterior and cab versions) and authentic bell sounds (exterior and cab versions). This pack also replaces the door sounds and adds brake release sounds.
 
From a physics perspective, this pack introduces new weight and tractive effort values to give a more realistic operating feel.
 
Included is the signature JohnS brake fix. Additionally, the number of throttle notches on the Shoreliner Cab Car have been fixed.
 
Finally, this pack gives the user the ability to switch between GE P32AC-DM physics and MPI HSP46 physics. Follow the instructions provided below to switch between.
 
V2.0 update includes new GE 7FDL-12 prime mover sounds and sound coding courtesy of Matt Gorres and Gregory Grice. Also includes minor coach car sound updates from Matt.
 
Technical specifications:
 
1. GE P32AC-DM (GE 7FDL-12; 3300 GHP; no HEP)
 a. Starting tractive effort of 62,000 lbs (275.8 kN) up to 14 mph
 b. Continuous TE of 45,051.7 lbs (200.4 kN) @ 25 mph
 c. Dynamic Brake effort of 34,500 lbs (153.423 kN) @ 35 mph to 5 mph; linear fade from max brake effort @ 5 mph to 0 lbs @ 2 mph; resistor grid rating of 3,216 hp (2,400 kW)
 d. Wheel horsepower of 3,000 hp (2,239 kW) @ 25 mph; assuming 0 kW HEP load
 e. Weight of 124.5 metric tons (274,472.7 lbs)
 f. Max traction amps = 620 (62,000 lbs)s
 g. Max braking amps = 345 (34,500 lbs)
 h. Engine RPM range = 315 - 900
 i. RPM change rate (rpm/second) = 25 
 j. Fuel consumption range (gph)= 29 - 160
 k. Maximum speed of 110 mph
 
2. MPI HSP46 (GE GEVO-12; 4700 GHP; no HEP)
 a. Starting tractive effort of 65,000 lbs (289.1344 kN) up to 24.832 mph
 b. Continuous TE of 20,176 lbs (89.747 kN) @ 80 mph
 c. Dynamic Brake effort of 35,209 lbs (156.619 kN) @ 50 mph to 5 mph; linear fade from max brake effort @ 5 mph to 0 lbs @ 2 mph; resistor grid rating of 4,690 hp (3,500 kW)
 d. Wheel horsepower of 4,300 hp (2,239 kW) @ 24.832 mph; assuming 0 kW HEP load
 e. Weight of 131.543 metric tons (290,000 lbs)
 f. Max traction amps = 650 (65,000 lbs)
 g. Max braking amps = 352 (35,209 lbs)
 h. Engine RPM range = 315 - 900
 i. RPM change rate (rpm/second) = 25 
 j. Fuel consumption range (gph)= 35 - 210
 k. Maximum speed of 110 mph
 
IMPORTANT; Install Instructions
 
1. Locate P32Pack01 (C:\Program Files (x86)\Steam\SteamApps\common\RailWorks\Assets\RSC\P32Pack01)
2. Open Railworks_Metro-North_P32AC-DM_and_Shoreliner_Cab_Car_Comprehensive_Mod_Pack.rar
3. Drag the file folders from the .rar in step 2 into the directory you opened in step 1.
4. The installation should be complete. Run TS2016 to check.
5. If installation is botched or does not work, to back up to original files, delete the folder from step 3. Then proceed to contact me and let me know so I can fix the issue.
 
User Manual:
Upon installation, the pack defaults to using the GE P32AC-DM (3300 GHP) physics. In order to switch physics, follow the steps below:
 
1. Open the following directories:
a. "C:\Program Files (x86)\Steam\SteamApps\common\RailWorks\Assets\RSC\P32Pack01\RailVehicles\Diesel\P32DC\Simulation"
b. "C:\Program Files (x86)\Steam\SteamApps\common\RailWorks\Assets\RSC\P32Pack01\RailVehicles\Diesel\P32DC\Engine"
2. In each of those directories, you will see three folders (one for each set of locomotive physics):
a. "P32AC-DM (3300 GHP)"
b. "HSP46 (4700 GHP)"
3. Once you choose which set of physics to use, open the respective physics folder in all three directories from step 1.
4. Copy (CTRL + C) all files you find in the opened folder located in directory 1a.
5. Proceed back to directory 1a and paste (CTRL + V) the copied files into the directory; overwrite when prompted.
6. Copy (CTRL + C) all files you find in the opened folder located in directory 1b.
7. Proceed back to directory 1b and paste (CTRL + V) the copied files into the directory; overwrite when prompted.
8. If the previous 7 steps were completed properly, the physics swap should be successful; run TS2016 to check.
 
Thank you for downloading and installing.
Enjoy =)
 
Facebook Page (contact here if anything needs patching): http://www.facebook.com/FanRailerMODS/





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